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Jonathan Simard
Pikmin



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Canada

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April 2002

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29 March 2008

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wolverine
3ds max, ZBrush
November 2007


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I'm trying to focus more on Zbrush and I just discover how powerful this program is. I start this head with a really basic realistic head I did in max and change all in zbrush 3.1. I wanted to try a diffrent approch with wolverine. I wont finish it because the uv is really bad and my mesh is collaspe with too much poly :P.

 
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